Selling my soul for the price of 1 poem. For more info, visit town and enter /home/malvarma/tilde_art_exchange.sh or visit this link: http://tilde.town/~malvarma/tilde-art-exchange/index.html
learned a lot more too. started reading old news articles about videotex services long gone. discovered a NAPLPS decoder for p5.js. went down the rabbithole of different vector graphics standards used in BBS doors. too much to list here.
ok i'll share this one thing. did you guys read the tedium.co article about the silent Genesis StoryTime cable channel? the graphics were all NAPLPS being sent to old telidion decoders installed at cable tv headends.
so NAPLPS is vector graphics + text, with palette cycling options, and apparently some escape characters for making presentations out of different screens. there are no bezier splines, so you have to make all the curves out of little straight lines.
it feels like im designing graphics for public access or the weather channel.
like, if you want to delete something, you cant just hit the delete key. you gotta select the shape, go through some menu, and pick "delete."
oh and "send to front / send to back" is weird to. you can only select two shapes and swap orders. and to confirm, you right click. wtf
simtel is still around on archive.org and other places. i found the software, which is called microstar graphics editor. got it running in freeDOS. now i can make my own telidon style art. except the interface suuuuuuucks.
i went looking for a more detailed summary of the spec, and found this old usenet post. but my next clue was in the first few paragraphs: the author had put some NAPLPS editing software in the simtel archive (an old software archive that used to be on CD-ROM and FTP.)
i have no answers for question 1, but i here's what I found about question 2.
the telidon standard went on to become NAPLPS, which was used for other videotex services like viewtron, and the online service prodigy.
more info about telidon technology: http://madrona.ca/e/telidon/index.html
im left with two questions.
1. how to i get a copy of "Canadian Artists and Telidon". i think it's only on vhs. i'm not canadian. help.
2. what was the telidon technology like? especially the graphics protocol.
what i'm scraping today: microstar graphics editor for dos.
flashback to last year when I saw this video about artists from toronto who made graphics for a short lived videotex service, Telidon.
author died in 07. seems like he was a big deal in drum education, in addition to writing many books on the subject.
the music trade, especially music education publishing, is a very small world. just a few people make it all work.
thanks for the book, sandy
there's a page for jeff poraco and none of the beats sound like rosanna. they just sound like beats that every drummer has played at least a few times.
yeah, i don't know what this book was going for. fascinating though.
the beat for ndugu resembles his style, at least. he did play a lot of linear stuff.
not sure if this is supposed to be based off of a recording he did though. i don't recognize it.
4 bars of one of the harvey mason beats on 606. plausibly something he would play, but not distinctly him.
...but I don't always see the resemblance. like, there were 2 beats for harvey mason, and i thought at least one of them would sound like chameleon, or another song he's famous for. But they left me scratching my head.
even recreated this one with 606 sounds (one of the machines covered in the book). sounds cool, but it doesn't remind me harvey mason.
does anyone recognize this?
there's a whole section with beats "in the style of" famous drummers. and not just the household names. fuckin harvey mason and ndugu chanceler!